Reality 4.1 - Poser Edition Zoom

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Reality 4.2.1 - Poser Edition

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Reality is a rendering solution that extends Poser, providing the most advanced Physics-Based Rendering system on the market. The best realism possible with the easiest, most enjoyable workflow. Nothing else comes close.

DAZ Studio Edition also available.


Product Description


Please note: If you purchased Reality 4 at HiveWire 3D, an order for Reality 4.1 was placed for you.

12-2-2015 - Updated to Reality 4.2. Please re-download for update and see below for new features and fixes

1-25-2015 - Updated to Reality 4.2.1. Please re-download for update and see below for new features and fixes

Reality 4 is a program and plugin that seamlessly integrates with Poser, providing physically-accurate rendering. Reality 4 converts materials and lights to physics-based versions, and renders 3D scenes using LuxRender, the benchmark of physical accuracy in the 3D world. DAZ Studio Edition also available.

Reality 4 is a program and plugin that seamlessly integrates with Poser, providing physically-accurate rendering. Reality 4 converts materials and lights to physics-based versions, and renders 3D scenes using LuxRender, the benchmark of physical accuracy in the 3D world.

Reality 4 is a major update from Reality 3.1 for Poser, and it provides a set of powerful new tools that help you obtain the highest level of realism possible.

Reality 4.2 brought dozens of new features and improvements. Here are the top 10 features:

  • Up to 20 times faster CPU rendering with seamless integration of LuxRender 1.5 new rendering modes
  • GPU+CPU rendering via OpenCL (64-bit, Windows only)
  • LuxRender directly included with Reality
  • Advanced Multi-edit, to intelligently change textures, material types, and presets on multiple materials simultaneously
  • One-click editing of Color and Image map textures
  • New Universal Presets, including several Car Paint materials
  • Automatic conversion of iRay shaders (DAZ Studio Edition)
  • Customizable Top Coat channel for the Skin material
  • Ability to simultaneously use Normal maps and Bump maps in a material
  • One-click disabling/enabling of SSS
  • What’s new in version 4.2
    • Added support for Poser's dynamic hair
    • Added support for Poser 11
    • Added support for Poser 11 Area light. Please note that using Reality mesh lights will deliver better results
    • Added Reality-ready start scenes for Poser. These scenes come with lights and are optimized for Reality renders
    • "Revert to original" now can be applied to multiple materials.
    • Improved conversion of the specular/alternate specular channels
  • Fixes in version 4.2
    • The Water Plane now comes in the scene with the correct material.
    • Fixed conversion of material to Water. All the rippling parameters now work
    • Fixed bug that prevented adding a bump map to the Water material
    • Fixed bug that prevented duplicated objects in Poser from appearing in Reality
    • Fixed bug that caused the Alternate specular channel of Poser to overwrite the specular channel in Reality, instead dod combining the two channels together.
    • Fixed bug that prevented deleting cameras in Reality when they were deleted in Poser
    • Fixed bug in loading Posers scenes made with previous versions of Reality
    • Fixed bug that caused exception in Reality when switching to the Setup room in Poser
    • Renaming meshlights in Studio or Poser is now reflected in Reality
    • Removed requirement to set fixed resolution in Poser
  • What’s new in version 4.2.1
    • Simpler than before. The scene file name is gone. Now, all you have to do is to specify the image file name that you want and then click the "Render" button.
    • New look is cleaner and makes the Reality window easier to read.
    • Added preset for Poser's Pauline.
    • No math for you! The "Color Math" texture is now called "Texture Combine." A more descriptive name can help.
    • Simpler glass. What was named "Transmission" now is "Tint." Again, a more descriptive name helps in knowing what the property does. Reality is all about being artist-friendly.
    • Metal improvements. The default Metal conversion renders more realistically than before and it automatically enables the "Custom Metal" option if the host's material had an image map in it.
    • Copy/Paste commands added to the right-click menu, as they were in Reality 2.x.
    • Added the ability to use an Automatic Preset just to change the material type.
    • Added option to use TIFF files for IBL.
  • Fixes in version 4.2.1
    • Error message about "no light source" when loading a scene saved with Reality 4.0 has been resolved.
    • Improved reliability of the light editor.
    • Fixed bug that prevented using bump maps with the Water material
    • Posing controls from Poser 11 would appear in Reality. Fixed.
    • Many other fixes.

    Reality runs on both OS X (Mac OS) and Windows. Your license gives you access to both versions. The license also gives you access to the 32- and 64-bit versions of Reality for Windows and 64-bit version for Mac.


    See how easy is to start using Reality:

    Getting started with Reality Poser Edition (covers version 3 but the workflow is the same as with version 4):

    Reality is the simplest way of achieving astounding realism right in your app of choice. No need to use cumbersome export/import tools and work outside of Poser. Do everything inside the app you know and love and obtain results that rival the ones provided by tools that cost thousands of dollars.

    Reality seamlessly and automatically converts the scene’s materials and lights to provide you with physics-based versions.

    You need real metal for a hero’s blade? Just right-click and convert the material to Metal. Select a preset and you’re done. Photo-realistic metal at your fingertips.

    It’s just as easy to create photo-realistic glass. Just right-click and select Glass. No need to work with cumbersome shaders that never get close to the realism that you deserve.

    You know how hard it is to create believable water in 3D. Not with Reality: right-click on a material, select Water and you’re done.


    A library of hundreds of Automatic Presets for popular characters and objects is included with Reality. For example, add Victoria 6 to your scene, and the Reality materials for the figure are set automatically. Just add light and render. The same is for V4, M4, Rio, Charlie-Neve, Alyson, Dawn, Dusk, Domina and many others. You can create your own presets and share them or sell them. Reality also provides support for the Gen3 figures (V3, M3, A3 etc), injecting new life into content that still has a lot to offer.

    In addition to the Automatic Presets, the new Universal Presets can be applied to any material in your scene. You can save any number of presets and use them at any time with just a click of the mouse.

    LuxRender, the renderer used by Reality, can use all the CPU cores in your computer. You can also add any number of render nodes either in a local network or via Internet.

    Reality and LuxRender are compatible with 32- and 64-bit processors for Windows and 64-bit processors for MAC, allowing you to access all the memory in your system.

  • This product includes:
    • Reality 4.2.1 Poser Edition for OS X
    • Reality 4.2.1 Poser Edition for Windows 32-bit
    • Reality 4.2.1 Poser Edition for Windows 64-bit
    • .pdf installation instructions


    • Poser 9/Pro 2012 with SR3 (Service Release 3) installed or Poser 10/Pro 2014 with SR3 installed or higher
    • Mac OS: 10.7 or higher
    • Windows: Vista or higher
    • CPU: dual-core or higher. While Reality will run with a single core machine, physics-based rendering requires high-cpu computations, so multiple cores are advised.
    • RAM: 4GB or more.

    DAZ Studio Edition also available.

  • Additional Information

    Additional Information

    SKU 10964
    Genre n/a
    Compatible Figures n/a
    Compatible Software No
    Release Date Sep 21, 2015

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